Haven’t posted for a while, but thought I’d return with another brief movie review. Having been a long-time Godzilla fan, I broke down and watched last year’s “Shin Godzilla”, which is a new entry from long-time Godzilla studio Toho in Japan. They haven’t put anything out in over a decade, and the last two attempts to reboot their Godzilla franchise were pretty bad. Like many fans, I had just assumed that the time of rubber-suit monsters was past, and left it at that. Keep in mind that, as usual with my posts, this review WILL CONTAIN SPOILERS.
This latest movie is a fresh attempt at the franchise with more modern CGI effects, and personally I think it reflects the renewed fear of nuclear power that the country is feeling after the Fukushima thing a few years ago. That’s something the older films seemed to lose over time… a reason for Godzilla being a monster. That said, I have to say that “Shin Godzilla” also tries hard to beat the weirdness level of those lost days. Toho has given us all kinds of psychedelic aliens & monsters over the decades, but I’m not sure any of them beat the sheer… alien-ness… of this new iteration. Keep reading and you’ll get a sense of what I mean.
One of the more frustrating aspects of SharePoint is that permissions do not work like most people expect. Unlike a folder, where you can assign someone read access to the folder, read access to one file & edit access to another file, SharePoint access is across the board when it comes to list data. It’s more like a spreadsheet where you want someone to see & edit Columns A & C on each row but not Column B.
Anyway, one of the sites I admin for needed to hide specific buttons & fields on the Edit form for one group of users, while still allowing them to edit other fields on the form. What I ended up with was the following script that uses jQuery and SPServices to dynamically hide an item based on group membership. While it doesn’t address the larger issue of a user having edit access to the entire list item (they could still get to the fields via the datasheet view, for instance), it DOES allow you to hide specific items on the list form according to what groups the user is in.
Great news for Thief fans – the original voice of Garrett, Stephen Russell, will be voicing protagonist Corvo Attano in the upcoming Dishonored 2.
One of my beefs with the fourth Thief game was that they changed the voice actor for Garrett. And I also feel like Dishonored was a better continuation of the Thief series than that fourth game was. You could easily play the first three Thief games, then imagine Dishonored takes place in one of the other city-states mentioned. And now to top that off, the man who voiced Garrett in the first three Thief games – Stephen Russell – will be providing the voice for Corvo in Dishonored 2. That’s awesome!
I saw Batman v Superman: Dawn of Justice. I liked it. The End… for now.
So I saw Marvel’s latest movie – Ant-Man – this past weekend, and here’s what I think: It’s great!
Just like they did with Guardians of the Galaxy, Marvel tried a different formula with Ant-Man. They’re calling it the “heist film” formula, and that’s pretty accurate. Much of the movie is centered around a heist involving the Yellowjacket suit. Here’s a quick run-down, and I’ll try to keep the spoilers minimal.
I can’t tell you how many times I’ve seen or heard people ranting about how historically inaccurate the movies “300” and its sequel “300: Rise of an Empire” are. The best place to find this is in the comments section of pretty much ANY 300-related clip on Youtube. People get really passionate about it, getting into lengthy
arguments debates about not only its portrayal of Spartans and Greek history, but also how negatively the Persians are portrayed. Whenever I feel like jumping into such… discussions, I try to explain that these movies are based on a comic book by Frank Miller, and NOT the historical events they depict.
So, just for the heck of it, I thought I’d summarize here. For those who don’t know, “300” was a limited comic mini-series released back in 1998. It was written by Frank Miller, who most people know as the author of The Dark Knight Returns – the comic that is largely credited for Batman’s resurgence in the late 80’s. He’s also worked on things no one has ever heard of, like Daredevil, Sin City, and The Spirit. Oh, and he created some character called “Elektra”. And in case you’re not catching the sarcasm here, these bits on his resume makes him one of the top 10 comics writers in… well, the history of comics writing, I guess.
Well, it took the better part of a year, but I finally finished my first full playthrough of 2014’s Thief game. The fourth game in the Thief series, Thief 4 is officially a reboot, but unofficially, it picks up Garrett’s story about 10 years after the end of Thief: Deadly Shadows. Since it’s supposed to be a reboot of the franchise, it dances around events & factions from the other games without actually mentioning them. First, a little history on the game and the Thief franchise itself.
To start with, I’ll refer to this game as Thief 4, even though its proper name is just “Thief”. Unlike the third game – Deadly Shadows – Thief 4 was made by an almost entirely new team. For those who don’t know the history, Looking Glass Studios – the company that gave us such classics as System Shock 1 & 2, Thief: The Dark Project, and Thief: The Metal Age – tragically went out of business in 2000. The future of the Thief franchise seemed bleak, but many of the people who worked on the original two Thief games ended up at Ion Storm and as a result we got Thief: Deadly Shadows in 2004. A year later, Ion Storm closed its doors as well. After that, it seemed like the franchise was over. However, in 2009, to much acclaim, Eidos announced that they were finally developing a new game in the series, originally to be titled Thi4f (yea, I know). Over the next 4.5 years, that concept evolved into what we got – Thief. Enough history, though. Let’s cut to what I thought of the game as a long-time Thief fan. (The short answer is “Meh.”)
I’ve had a few inquiries lately as to whether or not my Thief site (The Keeper’s Compound) will be updated/finished. The answer is yes, but I honestly have no idea what time-frame I’m looking at. I’m currently about halfway through the latest game, and usually I play it through it once, then a second time while taking notes & screenshots.
So, yes – ultimately, the site will be updated and/or finished at some point. It may be 2032, but it’ll happen eventually.
P.S. – If you enjoyed the Thief games, I highly recommend Dishonored. It almost seems like more of a Thief game than Thief 4 does, and that’s saying a lot.
My colorized version of Snyder’s Aquaman reveal from today:
I came across an interesting article by Cameron Dwyer. In it he looks at the future of the SharePoint brand. As any SP admin knows, Microsoft has been really pushing the cloud-based technology of the 365 suite, which currently includes a limited version of SharePoint.
I’m still on the fence when it comes to cloud-based technologies. I just have a feeling that it’s too much like a car which can ONLY be repaired at an authorized dealership. I’m old-school IT – I want to be able to pop the hood and change the oil if needed.
At any rate, take a look at Cameron’s post and see what you think – he makes some very valid observations.
Is the SharePoint brand going away?